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Friday, 22 August 2014

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Cumbrian teenage computer game designers in line for BAFTA

Three teenage computer game designers are in the running for a Bafta.

Caldew BAFTA photo
Christopher Sixsmith, front, Oliver Bellingham, left, and Jack Naylor with head of IT and computer science at Caldew Simon Beedie

Christopher Sixsmith, Jack Naylor and Oliver Bellingham, all 16, have been shortlisted as a trio in the last eight of the 2014 BAFTA Young Game Designers competition for 11 to 16-year-olds.

The year 11 pupils from Caldew School, Dalston, have created Delvinator and will find out if their entry – under the team name of Memory Melt – wins the award at a glittery ceremony in London on July 12.

Christopher said: “Delvinator is a dungeon exploration game with gameplay focused on combat, theft and running away.

“The player, a member of the vicious purple mage league visits randomly generated castles and dungeons to steal loot while avoiding enemies.

“The game is randomly generated so the experience is always different.”

The jurors who shortlisted their idea agreed and commented: “The designers made their own machine that is randomly generated. This makes it a unique entry, and is something that takes real skill to achieve.”

The boys, their families, and Simon Beedie, head of IT at Caldew School, will be heading to Bafta’s headquarters in London to hear the winner announced.

The prize is having their game developed further.

Mr Beedie said: “The boys have put a tremendous amount of work into the game and the overall result is fantastic.

“What makes it special is that they designed and developed the game at our young games designer and programming club in school while studying for their GCSE examinations.”

Harvey Elliott, chairman of the Bafta games committee and the Bafta children’s committee, said: “The quality of the entries for both the game concept and game making awards has been exceptional.”

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